![]() Monster Hunter Rise: Sunbreak does not offer players countless hours and an endless commitment. Many live service games entice players with content that can feel manipulative, hollow, and designed to keep players hooked. It’s not concerned with forcing players to log in every single day in order to stay up to date. This expansion focuses on exactly what the series is known for and does not stray away from it. You are playing Sunbreak for one reason and one reason only: because you want to hunt monsters. There are no raids, dungeons, ladders, or leaderboards to speak of. There’s stuff to do after completing the story, but you’ll mostly hunt the same monster hunts with slight variations. The Monster Hunter series doesn’t exactly have the most substantial endgame content, and Sunbreak is no different. There’s enough new content in Sunbreak that will make players want to come back, but there isn’t any real obsessive reason to do so. It doesn’t have any carrots on sticks that we see in expansions like Destiny 2: The Witch Queen. Sunbreak seems to be more concerned with the former than the latter. ![]() Developers want players to not only return to these games, but to stay with them for as long as possible. Expanding the monsterverseĮxpansions for live service games like Monster Hunter Rise tend to shake up the usual format and give players something new to sink their teeth into. ![]() And that’s a relief in the age of bloated live service games. It’s not a huge list of features, but it’s everything the expansion really needs to be. You will find yourself scratching your head wondering why on earth is it taking so many attempts just to hunt an Aknosom. This concoction brings some much-needed challenge to the game. Sunbreak increases the health of every monster, raises the attack damage, and also adds one or two new attack animations. Sunbreak brings back a feature that was seemingly absent from the base game of Rise: difficulty. Veterans of the series are certainly blessed with the content in this expansion.īut it’s a daunting expansion too. It’s so good that it painfully reminded me of how bad the base game’s final boss fight is. The story mode of Sunbreak ends with what might be the best final boss in a Monster Hunter game. The expansion brings more monsters to fight, new armor skills to think about when creating a build, and an enjoyable hub to traverse. Monster Hunter Rise: Sunbreak introduces a vampiric dragonīesides the narrative, the actual minute-to-minute gameplay of Sunbreak is an absolute treat. Monster Hunter Rise won’t support cross-progression between PS4 and PS5Ī Monster Hunter mobile game by the Pokémon Unite team is in the works
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